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auto_session_trackingandsession_tracking_interval_msin SentryOptions and Project Settings. Automatic session tracking defaults to enabled on all platforms; the background timeout defaults to 30 seconds and applies to Android and Cocoa. C# uses the inheritedAutoSessionTrackingandAutoSessionTrackingIntervalproperties to configure the same platform sessions, while suppressing duplicate .NET session creation. Includes class documentation and tests.Session tracking needs to stay in the native layer because Godot can load managed code on demand, and games that never use C# may never initialize the .NET SDK. Letting .NET own sessions could underreport their duration (in case of late on-demand managed layer start) or miss entire runs (in case no C# is used in the project). C# configuration therefore controls the native sessions, with automatic .NET session creation disabled to avoid duplicates.